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Alexandra Collects Things Online

  • For M

    • 30 Mar 2011
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    • nicefind video
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    You make my day. Every day.

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  • Game Mechanics Playdeck

    • 30 Mar 2011
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    • game mechanics web
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    SCVNGR’s playdeck tries to break down the game mechanics into their constituent parts. Some elements are as basic as “achievements,” “status,” and “virtual items.” But there are also more complex ones such as the “appointment dynamic” (a player must return at a specific time and perform an action to get a reward, like in Farmville), “free lunch” (a player gets something because of the efforts of other people,like in Groupon), “fun once, fun always” (a simple action that maintains a minimum level of enjoyment no matter how many times you do it, like Foursquare’s check-ins), and “cascading information theory (give out information in the smallest dribblets possible to keep players guessing and moving forward).
    via techcrunch.com

    While doing my research on the matter, I found the play deck highly useful. Since we're not building games here, the items on the list do not match 100% but they serve as an excellent inspiration.

    For our use I took the document and turned it into a slide deck for printing and playing. You can find it here.

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  • Greetings from home.

    • 26 Mar 2011
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    • heimat life photo
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    26032011221_1

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  • What about the ladies?

    • 25 Mar 2011
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    • community web
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    After I presented the new game mechanic features we have in the pipeline for the Qt Developer Network during our project fair on Monday, I received a good question. I had mentioned that the principles we apply mostly cater to men.

    So, why did you give up on the ladies?

    Well, I didn't.

    Thing is however that our audience consists to a very large degree of men and to make things work for them, we have to cater to their needs and expectations. Needless to say that the ones of a computer engineer in his thirties may differ from the ones of a designer in her forties.

    On the other hand, it can be much easier to deal with a community that is relatively homogeneous in that regard.
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  • Slow Sunday in a nutshell

    • 6 Mar 2011
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    • life oslo photo
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    1. Settlers
    2. Pizza
    3. Mario Kart

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  • About

    Alexandra left one stage to enter another and turn her second passion – Free and Open Source Software – into a profession. After a transition period of 12 months of freelancing both in Software and opera, she joined Nokia, Qt Development Frameworks as Web Community Manager. She has gained her considerable expertise in community building and interaction by supporting KDE – KOffice in particular – and other Qt related projects and is considered a natural talent in her field.

    She kinda maintains her own blog and keeps a handy google profile.

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